![]() On the prequel, Mario had to go through an overworld every time he felt like traveling through space and collecting a star. Super Mario Galaxy 2 is streamlined to the brim so that lulls on the fun are brought down to a minimum. If games are interactive entertainment, Mario certainly knows what to do. The gist of the plot, for example, is quickly told via a wonderful storybook where Mario goes through the pages with the aid of the player. Here, as if the game is aware its gameplay is so utterly fantastic that players will be filled with anxiety to just get to kicking some intergalactic Koopa butts, instead of just watching, gamers are constantly given control. The hero naturally gives chase and ends up finding himself on a beautiful spaceship that will carry him on outer-space adventures.įrom the get go, Super Mario Galaxy 2 is willing to show its dynamic nature. Reasoning takes a backseat to sheer spectacle when, without any reason or explanation whatsoever, Bowser departs towards outer space carrying Peach in his arms. Upon arrival, the plumber is faced with a giant Bowser wrecking havoc through a thorn kingdom. Once again, Mario is invited by Peach to drop by her castle and eat a piece of cake. Therefore, Nintendo didn’t feel compelled to take things to another level on this department their call was to stick with the basics. In fact, such seemingly unmovable characteristic has grown to be so unique in an era of increasingly cinematic gaming experiences that, by now, it is considered to be a positive aspect of the series rather than a recurring flaw. On the nearly thirty years of adventures that preceded the release of Super Mario Galaxy 2, the plumber’s games have been constantly delightful regardless of their shallow storylines. What seemed like a nigh impossible task is, then, so smoothly handled that the outcome could be no other than the very best game Nintendo has ever constructed. More importantly than that, though, on its way to technical prowess, it makes sure that the challenges it provides are also much more entertaining and engaging than those of its predecessor. ![]() Super Mario Galaxy 2 is the sequel, and it somehow surpasses the technical achievements of its older brother. In the case here, that original, and seemingly unreachable, title is Super Mario Galaxy, and the bar it set during the Wii’s early years was placed so ridiculously high in every possible quantifiable and uncountable criteria of gaming quality that it had yet to be barely grazed by any other title, even a few years later. There are many factors and risks that can negatively affect the quality of a game of that kind – repetition probably being the biggest one of those variables, and stakes become even higher when the sequel in question follows a highly regarded software that set all technical and abstract standards for a system. Sure, repeating the commercial and critical success of the original can be a given since developers have a very solid base on which they can build a new adventure, but there is always the looming chance that a second effort will lack the heart of the first one, or perhaps feel like an unnecessary extension of the ordeals of the prequel. Handling the development of a sequel is invariably a double-edged sword. More than the pinnacle of Nintendo’s remarkable creative output, Super Mario Galaxy 2 is gaming at its purest and most polished state
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